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Fur Material

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Fur Material

€0+
7 ratings

This is a little Blender Material-Example to showcase a potential Workflow for a fur material to use in a Game-Engine

The Blend File

A fur brush "Floof" utilizes a stretched noise texture and with a rake configuration. This allows to draw the flow of the fur on a Mesh.

The resulting Black/White Texture is used to generate the Normal-Map and blend between Color-Masks.

There is also a PBRBaker node to combine different Values together, like Metallic, roughness and specular.

This file is only an example how to make a Fur-Texture in blender, you can use this file however you want as learning resource.


Update 2025-06-17

  • Marked the Floof Brushes as Assets, to make them easier accessiable
  • Saved with Blender 4.4.x
I want this!

A Blender file with an fur material example

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